bug activation modules

This commit is contained in:
Nemesis 2018-07-27 12:52:28 +02:00
parent 6f023def5a
commit d9097e1645

View file

@ -1459,17 +1459,17 @@ def module(room,event): # Definition des modules d'un salon
rmod = args[0]
if (rmod in liste_mod):
modules[room.room_id, rmod] = True
room.send_text(candidat + "Module : " + rmod + " activé.")
room.send_text("Module : " + rmod + " activé.")
else:
room.send_text(candidat + "Module : " + rmod + " inconnu.")
room.send_text("Module : " + rmod + " inconnu.")
elif (len(args) == 2 and args[0] == "del"):
args.pop(0)
rmod = args[0]
if (rmod in liste_mod):
modules[room.room_id, rmod] = False
room.send_text(candidat + "Module : " + rmod + " désactivé.")
room.send_text("Module : " + rmod + " désactivé.")
else:
room.send_text(candidat + "Module : " + rmod + " inconnu.")
room.send_text(Module : " + rmod + " inconnu.")
else:
# Lister les modules actifs du salon
rmod = ""