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bug activation modules

master
Nemesis 6 years ago
parent
commit
d9097e1645
  1. 8
      asmodee.py

8
asmodee.py

@ -1459,17 +1459,17 @@ def module(room,event): # Definition des modules d'un salon
rmod = args[0]
if (rmod in liste_mod):
modules[room.room_id, rmod] = True
room.send_text(candidat + "Module : " + rmod + " activé.")
room.send_text("Module : " + rmod + " activé.")
else:
room.send_text(candidat + "Module : " + rmod + " inconnu.")
room.send_text("Module : " + rmod + " inconnu.")
elif (len(args) == 2 and args[0] == "del"):
args.pop(0)
rmod = args[0]
if (rmod in liste_mod):
modules[room.room_id, rmod] = False
room.send_text(candidat + "Module : " + rmod + " désactivé.")
room.send_text("Module : " + rmod + " désactivé.")
else:
room.send_text(candidat + "Module : " + rmod + " inconnu.")
room.send_text(Module : " + rmod + " inconnu.")
else:
# Lister les modules actifs du salon
rmod = ""

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